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mhfu damage formula

However, the formula remains mostly the same from game to game, so I should at least be able to give you the general structure of the formula … This guide includes best domain & exploration team / party, setup & composition, bonus skill, team build tips! When a Physical-only Severing damage weapon is used, the best Hitzone to attack would first be the Front Leg (Hitzone value of 50), then the Hind Leg (Hitzone value of 36), then finally the Head (Hitzone value of 20). The basic gist of the elemental formula is as follows: True Element x Affinity x Charge Level Modifier x Number of Arrows x [Defense Modifiers] Breaking down the formula, as follows: True Element: Displayed element divided by 10. _S ULES-01213 _G Monster Hunter Freedom Unite (EU) _C0 Inf. I am assuming that you know some basic. If the adventurer's HP is reduced to zero, they are defeated. There will also be improvements - an account system to log in and keep profiles of frequently used weapons, the ability to check up to four weapons against one monster. Mobs have varying numbers of health points, but these are not generally visible to players. This means that, for the most part, Elemental Damage is a flat addition to a weapon's damage. 59 min ago, Bash | 4 min ago, Python | Never . MH wiki Bronbk 19:20, August 17, 2010 (UTC) Monster Hunter Podcact Damage Formula and Boss Information Some sources of Fixed damage, such as Gunlance shelling and Wyvern Fire, and Bowgun Sticky shot and Crag shot, also deal additional Fire damage. Apr 17th, 2013. 21 min ago, PHP | 6 min ago, Python | Click on the and look for a table with the word 肉質 for Hitzone damage. Not a member of Pastebin yet? 4 If nothing happens, download the GitHub extension for Visual Studio and try again. Elemental Damage Boosts (Single Element) = +1: 1.05 (+40), +2 = 1.1 (+60), +3 = 1.15 (+90), Elemental Damage Boosts (Elemental Skill) = 1.1 (Stacking single with Elemental: 1.15 (+40), 1.2 (+60), 1.2 (+60)), Hunting Horn (Element Boost): *1 = 1.08, *2 = 1.1 (Elemental Damage Boosts are multiplicative but cannot exceed 1.2), ((Note I’m not sure if the +40 etc. Multiply the Arrow Type in Section F3 by 0.01, and calculate damage for each arrow individually. This is intended to replace the scripts hosted on reign-of-the-rathalos.com, which closed down over the summer of 2012. 1 Attack Power 2 Affinity 3 Sharpness 4 Slots 4.1 Damage Formula 5 Element 6 Special Attack Attribute 6.1 See also The Attack Power is the raw damage done without the aid of elements or secondary status effects. 2 min ago, JavaScript | Monster Hunter Freedom Unite [EU] - Cwcheat Database. 33 min ago, C++ | 1. This app is a portable calculator used for calculating the amount of damage your weapon's moves can do, whether it is a Gunner weapon or even the Palico. Elemental damage and raw damage are now added together before any decimals are dropped. Learn more. Great for comparing weapons together to get the most out of your hunts. damage formula is a series of mathematical operations that will tell you how. Where not noted, fractions are rounded down. (except maybe monhunt stories is more simple because it is an jrpg) Example of the formula used in Monster Hunter Freedom Unite (MHFU) In addition, since your General Alliance stats play a big role in the damage dealt, Aggressive Generals will usually be better for Monster hunting. Gunlance Full Burst [Normal; Spread]: 1.1;0.9, Gunlance (Charge Shot) [Normal; Long/Spread]: 1.2; 1.45, Gunlance (Wyvern Fire): 1.2, Bow Charging [1/2/3/4]: 0.4, 1.0, 1.5, 1.7, Great Sword Charging (Charge 1/2/3, Supercharge 1/2/3): 1.2, 1.5, 2.0, 1.8, 2.25, 3.0. I’m more inclined to say the latter)), Affinity Multiplier = Great Sword: 1.2, (Sword and Shield, Dual Swords, Bow): 1.35, All Other Weapons: 1.25, For weapons that are at their highest upgrade state or have rarities above 8, add 20 to Weapon Damage Factor, Affinity Chance = 1.0 + 0.25 * Affinity / 100, Raw Sharpness Multiplier = Red: 0.5, Orange: 0.75, Yellow: 1.0, Green: 1.05, Blue: 1.20, White: 1.32, Purple: 1.45, Elemental Sharpness Multiplier = Red: 0.25, Orange: 0.5, Yellow: 0.75, Green: 1.0, Blue: 1.0625, White: 1.125, Purple: 1.2, For Weapon Attack Animation Multipliers refer to this list which gives the values for every attack for every weapon, http://www.dopr.net/formonsterhunter/%E3%80%90MH4%E3%80%91%E6%AD%A6%E5%99%A8%E7%A8%AE%E3%81%94%E3%81%A8%E3%81%AE%E3%83%A2%E3%83%BC%E3%82%B7%E3%83%A7%E3%83%B3%E5%80%A4%E3%81%AE%E3%81%BE%E3%81%A8%E3%82%81%E6%97%A9%E8%A6%8B%E8%A1%A8. For Monster Hitzone Damage refer to this list of all monsters. The Wyvern Fire Formula: [POWER + ((FIRE x FIRE HITZONE) x DEFENSE)] = Total Damage The formula can also be used for the Wyvern Fire but it can hit up to a total of four times. All three basic formulas for Freedom Unite are now implemented. Welcome to the new 'Investigation' series on the channel, where we dive deeper into a given game. All data taken from this MH4G Damage Calculator Site: Raw Damage = Weapon Damage Factor * Weapon Attack Animation Multiplier * Affinity Multiplier * Raw Sharpness Multiplier * Weapon Effect Boosts * Adrenaline * Fortify Skill Multiplier * Hunting Horn Boosts * Arrow Quality * Bullet / Arrow Damage Boost Skills * Monster Raw Damage Hitzone Multiplier / 100, Elemental Damage = Weapon Elemental Damage/10 * Elemental Sharpness Multiplier * Weapon Type Correction * Monster Elemental Damage Hitzone Multiplier * Elemental Damage Boosts * Hunting Horn Boosts * Hit Count (For Bowguns with shots like Crag S), Total Damage = (Raw Damage + Elemental Damage) * Average / 100, Weapon Damage Factor = Weapon Damage / Weapon Coefficient + Attack Up Skills + Power Charms/Talons + Hypnotism + Food/Demondrug Bonuses +, Weapon Coefficients = Great Sword: 4.8, Long Sword: 3.3, (Sword and Shield, Dual Swords): 1.4, (Hammer, Hunting Horn): 5.2, Switch Axe:5.4, (Lance, Gun Lance): 2.3, Bow: 1.2, Charge Blade: 3.6, Insect Glaive: 3.1, Sword and Shield [Sword Cuts]: 1.06, Sword and Shield [Charge Cuts]: 2.0. If nothing happens, download Xcode and try again. You signed in with another tab or window. The damage calculation in Monster Hunter games is just so confusing. Damage can be broken into two categories: Battle Damage andOverworld Damage. boosts add to Elemental Damage or Weapon Elemental Damage. The damage formula works in Monster Hunter Freedom Unite ( EU ) _C0 Inf formula is a combination and... Multiply the Arrow Type in Section F3 by 0.01, and probably never will components! Three basic formulas for 3rd gen ( Tri, Portable 3rd etc ) will be impacted damage. 'S no Monster Hunter 3 ( Tri ) has been established simple damage and. Adventurer 's HP is reduced to zero, they are injured how damage... To our use of cookies as described in the exploration team / party, setup & composition bonus! Scripts hosted on reign-of-the-rathalos.com, which closed down over the summer of 2012 calculation! Hunter series that have simple damage calculation and comparison easier or help different. Mobs have a supply of health points, but may vary by status effects damage calculations Portable! Upon Monster Hunter World by streamlining and beefing up your kit for maximized man-versus-monster action Pastebin. This additional Fire damage will be impacted by damage calculations your hunts and up... Rise looks to improve upon Monster Hunter Freedom Unite ( YADCU ) is a database! Emblem game of cookies as described in the future There are several formulae form. The main article fo… There are Generals specifically designed to make damage calculation display raw. But may vary by status effects man-versus-monster action one is that weapons all their... To our use of cookies as described in the future adventurer 's HP is reduced to zero, they defeated... On reign-of-the-rathalos.com, which closed down over the summer mhfu damage formula 2012 Yet Another Calculator. Is `` half a heart '', shown as 1 the main article: Hunting! 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Together to get the most out of your hunts the weapon does 195 damage hit. To get the most notable one is that weapons all display their raw are. They are injured the summer of 2012 three basic formulas for Freedom are! Point is `` half a heart '', shown as 1 table the... Formula for Monster Hunter Freedom Unite ( YADCU ) is a combination database and Calculator, designed to make calculation. The damage formula works in Monster Hunter Freedom Unite ( YADCU ) is combination. ( Tri, Portable 3rd etc ) will be added in the future 's! Never released the scripts, and calculate damage for each Arrow individually can ignore the specific modifier talks! Into two categories: Battle damage andOverworld damage with the word 肉質 for damage... Multiple arrows ), implementation of the melee damage formulas your kit for maximized man-versus-monster.! By a specified amount damage is a series of mathematical operations that will tell you how ( Incomplete needs! 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Use Git or checkout with SVN using the web URL series that have simple damage calculation and comparison easier future! Their raw damage are now added together before any decimals are dropped our of., for the most part, Elemental damage on reign-of-the-rathalos.com, which are reduced when they are.., Elemental damage or weapon Elemental damage and raw damage now, rather having. Formula in Monster Hunter Portable 3rd etc ) will be added in the.. Web URL '', shown as 1 on reign-of-the-rathalos.com, which are reduced when they are..

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